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Memory leak when creating ARC prefab
There is a leak when creating a prefab of an Audio Random Container. Regression details Reproducible on 2023.2.0a21 and upward; Not ... Read more
SerializedProperty is disposed after calling AssetDatabase.ImportAsset()
How to reproduce:1. Download and open the attached project2. In the Project window, select the "New Test Container" asset3. In the I... Read more
[Linux] Unity Editor fails to import the project in batch mode when buil...
Reproduction steps:1. Setup Ubuntu 22.04 on WSL2. Build the “BugRepro” Project in batch mode (example: {{~/Unity/Hub/Editor/<vers... Read more
An error message is displayed when any type of file is saved outside the...
How to reproduce: Open the project "IN-69590_SaveAssetinProject" Open the “SampleScene” scene Select any GameObject from the Hierarc... Read more
Crash with multiple stack traces when opening a project with a corrupted...
Reproduction steps:1. Open the attached “repro-project“2. In the “Enter Safe Mode?“ pop-up select “Ignore“3. Observe the crash Repro... Read more
Crash on CachedReader::OutOfBoundsError when pressing the "Quit" button ...
Reproduction steps:1. Open the attached “CrashRepro” project2. On the “Fatal Error!” modal window press the “Quit” button Expected r... Read more
Freeze on 'errors == MDB_SUCCESS || errors == MDB_NOTFOUND' when opening...
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: The project opensActual result: Freezes when loading R... Read more
Crash with multiple stack traces when opening a project
Reproduction steps:1. Download, extract, and open the attached “repro-project“2. Observe the crash Reproducible with: 2022.2.0a15, 2... Read more
AssetDatabase.SaveAssetIfDirty does not automatically check out assets
Steps to reproduce: 1. Set up a project under VCS (e.g. P4) with at least one asset in it. 2. Make a script that calls EditorUtility... Read more
Errors regarding importing occur upon opening a project when the "Librar...
Reproduction steps:1. Delete the “Library” folder (if it exists)2. Open the attached “BugRepro” project3. Observe the Console window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
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