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Auto Refresh is still active when it's set to to "Disable" in the prefer...
Reproduction steps:1. Open the attached “Repro.zip” project (or the 3D Core URP template from the Hub)2. Check that the “Auto Refres... Read more
"Unable to import newly created asset" errors are logged when creating a...
How to reproduce:1. Open the attached “IN-44129” project2. Observe the Console window Expected result: No errors are displayed in th... Read more
Sprite thumbnail doesn't update when changing the Sprite shader
How to reproduce:1. Open the attached user project “1510509 SpriteThumbnail.zip“2. Open the “UI-Custom“ shader3. Change the color of... Read more
"Import Error Code: (4)" warnings are infinitely thrown when selecting l...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select “Packages/TestPackage/package.json” asset3.... Read more
Buttons on the Tracks of a Timeline are not visible when opening the pro...
How to reproduce:1. Open the “IN-44553_repro.zip“ project2. Open the “New Timeline“ asset3. Observe the Animation Track Expected res... Read more
Prefab thumbnails are only shown when the Prefabs are reimported
How to reproduce:1. Open the attached project "Prefabs_And_Testing.zip"2. Open the Assets/PolygonDungeon/Prefabs/Characters folder E... Read more
Crash on TimeSliceAwakeFromLoadQueue::IntegrateTimeSliced when opening a...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/Deletion.unity“ scene3. Observe the crash Reproduc... Read more
Asset icons are not visible when viewed in Object Picker
How to reproduce:1. Open the “Object_Picker_Icon_Bug“ project2. Open the “Test” scene3. Create an Empty GameObject (GameObject > ... Read more
Play Mode's performance spikes regularly when AssetDatabase.Contains() i...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/Flight.unity” Scene3. Enter the Play Mode4. Use W... Read more
Assets' preview icons are not automatically generated when opening the p...
Reproduction steps:1. Open the attached “ASDQWE” project2. Observe the “Assets/Blue.mat” Material preview icon in the Project Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server