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0
votes
Fixed

Prefab is not reimported when FormerlySerializedAs is added to script

Asset - Database

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Feb 22, 2022

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Version/s: 2020.3, 2020.3.26f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the user attached project 2. Open Assets/TestFormerlySerializedAsBug/TestFormerlySerializedAsBug1.cs 3. ... Read more

3
votes
Fixed

Infinite import on opening project (related to prefabs)

Asset - Database

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Mar 16, 2022

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Version/s: 2022.2.0a3, 2022.2.0a5

When opening this project - Editor goes to infinite loop. How can we reproduce it using the example you attached 1 Try opening atta... Read more

0
votes
Fixed

Standalone Profiler crash on CleanUpAssetDatabaseV2 when closing Standal...

Asset - Database

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Mar 25, 2022

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Version/s: 2022.2.0a9

Steps to reproduce: 1. Open a new project or an existing one 2. Open Standalone Profiler 3. Close it with the "X" button at the top ... Read more

0
votes
Fixed

Some prefabs reimport every time editor is restarted

Asset - Database

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Nov 22, 2021

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Version/s:

Using Unity 2021.2.0f1 1. Create a project which has a Prefab and add a MonoBehaviour to that prefab 2. Restart the Editor 3. Notic... Read more

0
votes
Postponed

Parallel Import does not work when importing models using External Mater...

Asset - Database

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Apr 22, 2022

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Version/s: 2021.2.0a18, 2021.2.18f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the user attached "ParallelImport.zip" project 2. Right-Click on "PgaTourEventGenesisScottishOpen.fbx" in ... Read more

0
votes
Fixed

AssetDatabase.FindAssets doesn't work when reimporting all assets

Asset - Database

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Mar 09, 2022

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Version/s: 2020.3, 2020.3.30f1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project "AssetDatabaseReproCase.zip" 2. Click Assets > Reimport All Expected result... Read more

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