Search Issue Tracker
Animation window does not refresh properly when adding new game objects ...
Animation window does not refresh properly when adding new game objects or changing selection in hierarchy Read more
AnimationWindow unresponsive on zoom out
AnimationWindow unresponsive on zoom out. Display is unreadable and there is a significant delay before we can retrieve a normal zoo... Read more
Light Intensity animation does not save values
Steps to reproduce: 1) open attached project 2) select 'Point light' object 3) open 'animation' window 4) play the animation Expect... Read more
[AW] Frame "f" in Curves view is inconsistent with Dopesheet view
Framing (f) a selection in the Dopesheet, frames selected keys as expected... Framing (f) a selection in the Curves, does not frame... Read more
Rotation value resets when animation is recorded after animation compone...
Reproduction steps("GIF" GIF attached): 1. Open or create any Unity project. 2. Create any game object. 3. Attach new "Animation" co... Read more
[AnimationWindow] UI rotation can't be recorded
How to reproduce: 1.Open the attached project "Animation_Bug" 2. Open the scene "animation_bug" 3. Open the Animation Window 4. Sele... Read more
[UI] Moving timeline slider creates unwanted Anchor keys
How to reproduce: 1. Open the attached project 2. Open the Scene 3. Click on LayoutElement object under Canvas > Vertical Layout 4. ... Read more
Event window does not update content when changing animation
Event window does not update content when changing animation Create two animations with an event each. Each event should refer to t... Read more
Event window does not refresh when Unity retrieves focus, and stays white
Open Animation Window Add an event Double-click event to open event window Select another application Go back to Unity Window is w... Read more
[AW] Zoom not updating in Curves view
When switching from one clip to another in the AW, the zoom is updated to fit the length of the clip in the Dopesheet, but not in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture