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[Android] Video Player randomly stops playing when device is running And...
How to reproduce: 1. Download the attached project '1410116.zip' 2. Build and Run on Android 3. When game launches press 'Play' 4. O... Read more
[Android] App crashes with signal 11 error when UnityWebrequest is abort...
How to reproduce: 1. Download the attached project 'uwr_test.zip' 2. Build and Run on Android 3. Press the button to start the downl... Read more
[TMP][Android] Keyboard doesn't show up when TouchScreenKeyboard.Open() ...
How to reproduce: 1. Open the user's attached "Ludia-Keyboard.zip" project 2. Build and Run the "SampleScene" on an Android device 3... Read more
[Mobile] ExecuteDefaultActionAtTarget is not dispatching correctly when ...
How to reproduce: 1. Download the attached project "Trunk.zip" 2. Build and Run on Android 3. When the app opens, press on text fiel... Read more
[Android] AudioClip stops playing when connecting the Bluetooth earbuds/...
Reproduction steps: 1. Open the user's attached "New Unity Project.zip" project 2. Build and Run on Android 3. Hear that the "0-ambi... Read more
[Android] The build fails when Identification Package Name has two segme...
How to reproduce: 1. Open the user's attached "BundleNameTest.zip" project 2. Build the project on an Android Platform Expected res... Read more
[Android][URP] BakedLit shader isn't compatible with SRP Batcher when us...
How to reproduce: 1. Open the user's attached "T1223348 Baked Lit SRP" project 2. Toggle on the "Development Build" flag in the "Fil... Read more
Header files are not copied when exporting Android project
Reproduction steps: 1. Open the attached project "headers" 2. Set the Build Target to Android (File > Build Settings... > Android) 3... Read more
[Android][URP] "_CameraDepthTexture" isn't present in Player when "Depth...
How to reproduce: 1. Open the user's attached "testDebugURP" project 2. Build and Run the "SampleScene" Scene on an Android device ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow