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Application crashes when game is run on some android devices with OpenGL...
Some of the shaders make application crash when built with OpenGLES2.0 on some android devices with 4.4.2 Tested with(not reproduced... Read more
Left clicking on button with mouse on android device does not work
Using a mouse connected to an android's USB port does not when using it to click on buttons on with Unity 4.5f1. Worked fine with 4.... Read more
[ES2.0] Glossy materials along with reflection probes are rendered badly
Reproduction steps:1) Open "ES2_GlossyReflectionProbes.zip" project2) Make sure that OpenGLES3 is selected (on top of Graphics APIs)... Read more
unity player allocates too much memory on some Android
The app uses up too much native heap memory on Android devices. Read more
[Android] Resources.LoadAsync: stall in LockPersistentManager when launc...
Steps to reproduce: 1) Download attached project and open in Unity.2) Build and run project on a device.(make sure Autoconnect Profi... Read more
"Object reference not set to an instance of an object" is being printed ...
Reproduction steps:1) Open user's attached project2) Open "test" scene3) Make sure main camera has "test" script attached4) Build an... Read more
Android IL2CPP has no stacktraces on some devices
Release notes state that IL2CPP is officially supported for Android, but there are no stacktraces in exceptions on some devices. The... Read more
[Android][URP] "_CameraDepthTexture" isn't present in Player when "Depth...
How to reproduce:1. Open the user's attached "testDebugURP" project2. Build and Run the "SampleScene" Scene on an Android device Exp... Read more
[Networking] Stripping Level causes ArgumentNullException (for Parameter...
Reproduction steps:|1) Open user's attached project2) Make sure that Stripping Level (Player Settings) is enabled (which one doesn't... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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