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[Android] OnApplicationPause(true) is not called when going to recent ap...
Reproduction steps: 1. Build attached user's project "Pixel3XL Bug.zip" for Android 2. Open it on the device and wait for it to load... Read more
PlayerSettings.Android.targetArchitectures == AndroidArchitecture.All re...
How to reproduce: 1. Open the attached "1385621_Repro.zip" project 2. Open the Player Settings (Edit->Project Settings...->Player) 3... Read more
[Mobile] System.Convert.ToSingle throws exception when using specific la...
How to reproduce: 1. Download the attached project "Unity-ex.zip" 2. Set your mobile device language to Russian, French, Portuguese,... Read more
[Android] Build fails when UPM package dependency contains custom .andro...
How to reproduce: 1. Open the user's attached "MinimalAndroidBuildTestProject.zip" project 2. Switch to Android Platform (File->Buil... Read more
[Android] Invalid ReTrace mapping file is generated when using R8 for mi...
Reproduction steps: 1. Download and open the attached project: "doles-dolez.zip" 2. Go to Edit > Project Settings... > Player > Publ... Read more
[Android] Screen can be rotated when native screen rotation on device is...
How to reproduce: 1. Create a new project 2. Change platform to Android 3. Make sure 'Auto Rotation' setting is turned on in Player ... Read more
[Android][UAAL] Unity Built into Xamarin Project causes crash due to a s...
Reproduction steps: 1. Download user's attached project "SignalCollisionTest.zip" 2. Open and build "XamarinAndroidEmbedUnityTest.sl... Read more
[Android] Crash with signal 11 caused by null pointer dereference on And...
Reproduction steps: 1. Open the attached user's Unity project "ProjectBirdWar.zip" 2. Go to File > Build Settings and switch to Andr... Read more
Keystore file is not recognized by Editor when keystore has any other ex...
How to reproduce: 1. Download the attached project "1398997.zip" 2. In Project Settings go to Player Settings > Publishing Settings ... Read more
[Android] Build fails with error message "UnityException: Invalid projec...
Reproduction steps: 1. Open Unity Hub 2. Press the "New project" button at the top right corner 3. In Project Settings > Project nam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Default Preset application and Reset() method execution order is different when adding a Component via the Inspector versus calling Reset via the Component context menu
- Scene view is not outputting HDR when the "Use HDR Display Output" option is enabled, DX12 is selected as the Graphics API, and URP/HDRP is in use
- Sprite Atlas results in suboptimal packing even when "Allow Rotation" is enabled
- References placed in a UnityEvent change to the same reference when multi-selecting their GameObjects
- "ShadowCaster2D" Component doesn't work when the "Casting Source" is set to "Polygon Collider 2D"