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[Android][UAAL] Unity Built into Xamarin Project causes crash due to a s...
Reproduction steps: 1. Download user's attached project "SignalCollisionTest.zip" 2. Open and build "XamarinAndroidEmbedUnityTest.sl... Read more
[Android] Text field does not get populated when using Password Autofill
How to reproduce: 1. Set up a Password Manager on your Android device (Settings > System > Language and Input, change Autofill Servi... Read more
[Android] Build fails with error message "UnityException: Invalid projec...
Reproduction steps: 1. Open Unity Hub 2. Press the "New project" button at the top right corner 3. In Project Settings > Project nam... Read more
Keystore file is not recognized by Editor when keystore has any other ex...
How to reproduce: 1. Download the attached project "1398997.zip" 2. In Project Settings go to Player Settings > Publishing Settings ... Read more
[Android] Crash with signal 11 caused by null pointer dereference on And...
Reproduction steps: 1. Open the attached user's Unity project "ProjectBirdWar.zip" 2. Go to File > Build Settings and switch to Andr... Read more
ArgumentException produced on repaint when switching to Android Target i...
Steps to reproduce: 1. Create a new project 2. Open Build Settings 3. Switch the Standalone build target to Linux 4. Switch to Andro... Read more
[Android] Avast reports Unity projects as a suspicious app when the proj...
How to reproduce: 1. Install the Avast app on the device (https://play.google.com/store/apps/details?id=com.avast.android.mobilesecu... Read more
[Android] Invalid ReTrace mapping file is generated when using R8 for mi...
Reproduction steps: 1. Download and open the attached project: "doles-dolez.zip" 2. Go to Edit > Project Settings... > Player > Publ... Read more
[Android] Build fails when UPM package dependency contains custom .andro...
How to reproduce: 1. Open the user's attached "MinimalAndroidBuildTestProject.zip" project 2. Switch to Android Platform (File->Buil... Read more
[Mobile] System.Convert.ToSingle throws exception when using specific la...
How to reproduce: 1. Download the attached project "Unity-ex.zip" 2. Set your mobile device language to Russian, French, Portuguese,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Default Preset application and Reset() method execution order is different when adding a Component via the Inspector versus calling Reset via the Component context menu
- Scene view is not outputting HDR when the "Use HDR Display Output" option is enabled, DX12 is selected as the Graphics API, and URP/HDRP is in use
- Sprite Atlas results in suboptimal packing even when "Allow Rotation" is enabled
- References placed in a UnityEvent change to the same reference when multi-selecting their GameObjects
- "ShadowCaster2D" Component doesn't work when the "Casting Source" is set to "Polygon Collider 2D"