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[Android] "Execution failed for task ':launcher:assetPackDebugPreBundleT...
Possibly Google bug: [https://partnerissuetracker.corp.google.com/issues/255732500] Wait for news there. How to reproduce:1. Open th... Read more
[Android] Size of a built project is higher in comparison with other Uni...
How to reproduce:1. Open the user’s attached “ProjectTest” project2. Set the “Scripting Backend” to IL2CPP and “Compression Method” ... Read more
[Android] "playerInput.currentControlScheme" displays "Keyboard" InputCo...
How to reproduce:1. Open the user’s attached “My project.zip“ project2. Connect a gamepad to the Android device3. Build and Run for ... Read more
[Android] Application crashes with "File is Corrupted" errors from an ex...
Steps to reproduce1. Open the attached Customer's project "PackageCorruption.zip"2. Build and run the project on an android device3.... Read more
[Android] Screen.SetResolution doesn't work in Split View when setting s...
Hot to reproduce:1. Open the attached “IN-21888_1385449_fold“ project2. Build and Run for Android3. Open another app using Split Vie... Read more
[Android] InputSystem throws errors while clicking in Samsung Dex when u...
How to reproduce:1. Open a new project 2. Enable new Input System 3. Build and Run on Android (make sure to use Dev or Debug build) ... Read more
[Mobile] Editor does not allow interaction when using Unity Remote
Reproduction steps: Open the user’s attached project (“Mission Paradice.zip”) Launch Unity Remote 5 (https://play.google.com/store/a... Read more
[Android] Gradle template isn't selectable when the folder contains both...
How to reproduce:1. Open the user’s attached “TEST_AGP” project2. Open the “Publishing Settings” under Android Player Settings3. Ena... Read more
[Android] Crash at "java.lang.ClassNotFoundException: org.webrtc.WebRtcC...
How to reproduce:1. Open the user’s attached “MyProject(23).zip” project2. Build and Run for Android3. Observe the crash Reproducibl... Read more
[Android] Profiler connectivity issues when trying to connect Android 13...
To reproduce:1. Open projec any project2. Build and run the project (on Android 13 device) (with Autoconnect profiler enabled in edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS