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[Android] "Screen.cutouts.Length" variable value isn't reported correctl...
How to reproduce:1. Open the user’s attached “bug-android-cutout” project2. Build And Run project Scenes on Android device3. Search ... Read more
Gradle Build failure when building a new project
Reproduction steps: Create a new Unity project Switch the build platform to Android Build the project Expected result: The build is ... Read more
[Android] Unity app is not rendering when opened in split screen
Scenario #1:1. Open the attached project “Winter.zip”2. Go to Edit > Project Settings > Player > Resolution and Presentatio... Read more
[Android] The previous screen shown when unlocking a device
Reproduction steps:1. Open the attached project "New folder"2 Build and run on an Android device3. When you see the red screen lock ... Read more
[Android] Input.acceleration doesn't get the acceleration of some device...
How to reproduce:1. Open the attached “IN-22916_1392784_gyro_accelerometer“ project2. Build and Run for Android3. In the Scene click... Read more
Bundle Identifier showing wrong value when creating a Project with 2D Mo...
Reproduction steps: Open Unity Hub Create a New Project In the Template selection screen select 2D Mobile Open the Project Go to Edi... Read more
"TouchScreenKeyboard.hideInput" triggers numerous errors & breaks functi...
Reproduction steps: Open the user’s attached project Go to Window > Analysis > Android LogCat to open the LogCat window Build ... Read more
"Android SDK Command Line Tools: Installation Failed" when downloading U...
Reproduction steps:1. Download Unity using Unity Hub Expected result: Unity downloads without any issuesActual result: Downloading s... Read more
[Android] Keyboard gets hidden when the input field area is clicked and ...
How to reproduce:1. Open the user’s attached “1359628_hide_input” project2. Build And Run the “SampleScene” Scene on Android3. Click... Read more
Android Auto Rotation Feature doesn't work when rotation is locked on th...
Reproduction steps: Create a new project for Android Go to Player Settings > Resolution and Presentation Change Default Orientati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS