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1
votes
Won't Fix

Editor window shows incorrect layout of properties when using InspectorE...

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Jun 03, 2022

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Version/s: 2019.4.37f1, 2020.3.32f1, 2021.2.17f1, 2022.1.0b14, 2022.2.0a9

How to reproduce: 1. Open the user's attached project 2. In the Project window, select "Inspect Me With The Window (Material)" 3. Go... Read more

1
votes
Won't Fix

[Windows] EndLayoutGroup error is thrown when closing a SaveFilePanel in...

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Jun 03, 2022

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Version/s: 2020.3.21f1, 2021.2.0b15, 2022.1.0a10, 2023.1.0a1, 2023.2.0a1

Reproduction steps: 1. Open the user's attached project ("GUILayoutError.zip") 2. Select a GameObject from the Hierarchy window 3. C... Read more

0
votes
Fixed

Pressing the Backspace key returns to the "Search" view in the "Add Comp...

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Jun 03, 2022

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Version/s: 2021.2.16f1, 2022.2.0a8, 2023.1.0a10, 2023.2.0a1

Reproduction steps: 1. Create a new Unity project 2. Select any GameObject 3. Go to Inspector > Add Component > New script 4. Pr... Read more

0
votes
Won't Fix

DelayedTextField is returning text from another text field when using in...

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Jun 03, 2022

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Version/s: 2020.3.18f1, 2021.1.20f1, 2021.2.0b10, 2021.3.20f1, 2022.1.0a7, 2022.2.9f1, 2023.1.0a1, 2023.2.0a1

How to reproduce: 1. Open the project "TestProject - Copy.zip" 2. In the Project window select New Test Data (Assets>Source>New Te... Read more

1
votes
Active

Button doesn't appear as toggled/activated when using GUIStyle with GUI....

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Jun 03, 2022

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Version/s: 2020.3.16f1, 2021.1.17f1, 2021.2.0b7, 2022.1.0a5, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Hierarchy, select the "ButtonsManager" GameOb... Read more

1
votes
Won't Fix

GUIUtility.hotControl changes when drawing a button using GUILayout

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Jun 03, 2022

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Version/s: 2020.3.28f1, 2021.2.11f1, 2022.1.0b6, 2022.2.0a4, 2023.1.0a1, 2023.2.0a1

Reproduction steps: 1. Open the user's attached "Test.zip" project 2. Open the "SampleScene" Scene 3. Select the "Test" GameObject 4... Read more

7
votes
Fixed

Error "GUI Error: Invalid GUILayout state" when using BeginVertical

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Jun 03, 2022

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Version/s: 2021.2.0a4, 2021.2.7f1, 2022.1.0b2, 2022.2.17f1, 2023.1.0a1, 2023.2.0a1

Reproduction steps: 1. Open user's attached project 2. Select GameObject in the Hierarchy 3. In the Inspector find Script Compone... Read more

0
votes
Won't Fix

GUI button looks different from Editor in a Build when the GUI button st...

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Jun 03, 2022

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Version/s: 2020.3.19f1, 2021.1.23f1, 2021.2.0b13, 2022.1.0a10, 2023.1.0a1, 2023.2.0a1

Reproduction steps: 1. Open the attached "1367716.zip" project 2. Enter the Play Mode 3. Observe the UI of the Scene in the Game vie... Read more

1
votes
Won't Fix

SettingsProvider.OnGUI API is called after OnDeactivate when exiting the...

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Jun 03, 2022

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Version/s: 2020.3.30f1, 2021.2.14f1, 2022.1.0b10, 2022.2.0a7, 2023.1.0a1, 2023.2.0a1

How to reproduce: 1. Open the user's attached "SettingsProviderBug" project 2. Open the "Edit -> Project Settings-> Test" window fro... Read more

0
votes
By Design

"EndLayoutGroup: BeginLayoutGroup must be called first." error is thrown...

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Jun 03, 2022

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Version/s: 2019.4.36f1, 2020.3.31f1, 2021.2.14f1, 2022.1.0b11, 2022.2.0a7, 2022.2.0a14

How to reproduce: 1. Open the user's attached "ExportPackage" project 2. Open the "Package Exporter -> Exporter Window" window from ... Read more

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