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A yellow triangle appears when image file from Assets/Editor Default Res...
Reproduction steps: 1. Open the "1396851.zip" project 2. Open Assets > EditorGuiUtilityLoadEquivalent.uxml 3. In the UI Builder's Hi... Read more
[UIToolkit] Input field settings are carried over to the next input fiel...
Reproduction steps: 1. Open the attached project "ui-uitoolkit-imgui-ugui-main.zip" 2. Build and run the project on an Android devi... Read more
PointerUpEvent doesn't work when using left-click on a dragger of the Sl...
Reproduction steps: 1. Open users attached project 2. Open Assets > Scenes > SampleScene.unity 3. Enter Play Mode 4. In the Game Vie... Read more
Editor window shows incorrect layout of properties when using InspectorE...
How to reproduce: 1. Open the user's attached project 2. In the Project window, select "Inspect Me With The Window (Material)" 3. Go... Read more
[Windows] EndLayoutGroup error is thrown when closing a SaveFilePanel in...
Reproduction steps: 1. Open the user's attached project ("GUILayoutError.zip") 2. Select a GameObject from the Hierarchy window 3. C... Read more
Pressing the Backspace key returns to the "Search" view in the "Add Comp...
Reproduction steps: 1. Create a new Unity project 2. Select any GameObject 3. Go to Inspector > Add Component > New script 4. Pr... Read more
DelayedTextField is returning text from another text field when using in...
How to reproduce: 1. Open the project "TestProject - Copy.zip" 2. In the Project window select New Test Data (Assets>Source>New Te... Read more
Button doesn't appear as toggled/activated when using GUIStyle with GUI....
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Hierarchy, select the "ButtonsManager" GameOb... Read more
GUIUtility.hotControl changes when drawing a button using GUILayout
Reproduction steps: 1. Open the user's attached "Test.zip" project 2. Open the "SampleScene" Scene 3. Select the "Test" GameObject 4... Read more
GUI button looks different from Editor in a Build when the GUI button st...
Reproduction steps: 1. Open the attached "1367716.zip" project 2. Enter the Play Mode 3. Observe the UI of the Scene in the Game vie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL