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Walkable Area randomly appearing on non-walkable meshes
Steps to reproduce: 1. Open attached project 2. Open _Scenes/StartZone 3. Bake out NavMesh/Observe the already generated NavMesh Ex... Read more
Material changes are not tracked properly when using recursive rendering
To reproduce: 1. Open project 2. Play 'DemoScene' Expected: both mirrors will have reflections Actual: right mirror has a silver te... Read more
Audio is not properly occluded when using Steam Audio
Steps to reproduce: 1. Download and open the attached project 2. Enter playmode 3. Move Camera back and fourth between the rooms wit... Read more
StreamReader ReadLine stops receiving messages after the server hangs
How to reproduce: 1. Open given "Client" and "Server" unity projects 2. Enter "ClientTest" and "ServerTest" scenes 3. Set up IP and ... Read more
[WSA] An UWP app breaks in the debugger when loading AudioPluginDissonan...
Steps to reproduce: 1. Open the attached project 2. Open the scene1.unity scene 3. Switch platform to Windows Store 4. Build for Hol... Read more
Overlapping Tiles on a Tilemap change their layering order while hoverin...
How to reproduce: 1. Open the attached Unity project (tilemaps.zip) 2. Open the "test" scene 3. In the Tile Palette window, click on... Read more
[PacMan] Update option not available when package manager UI downgraded ...
[PacMan] Update option not available when package manager UI downgraded to lower version 1. What happened Update option not availab... Read more
Overdraw view mode doesn't work with Occlusion Culling
When a scene is using occlusion culling and you try to use the visualisation mode with the overdraw mode in the scene view, the scen... Read more
[GI] Texture rectangle is out of bounds error when baking in Indirect de...
Steps to reproduce 1. Download the attached project 2. Open t1TerrainSimple scene 3. Navigate to Lighting window, and make sure tha... Read more
[GI] SetPixels32 called with invalid number of pixels in the array error...
Steps to reproduce 1. Download the attached project 2. Open t1TerrainSimple scene 3. Navigate to Lighting window, and make sure tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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