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1
votes
Won't Fix

Walkable Area randomly appearing on non-walkable meshes

AI Navigation

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Apr 24, 2018

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Version/s: 2017.4.1f1

Steps to reproduce: 1. Open attached project 2. Open _Scenes/StartZone 3. Bake out NavMesh/Observe the already generated NavMesh Ex... Read more

0
votes
By Design

Material changes are not tracked properly when using recursive rendering

Graphics - General

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Apr 24, 2018

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Version/s: 5.6.5p1

To reproduce: 1. Open project 2. Play 'DemoScene' Expected: both mirrors will have reflections Actual: right mirror has a silver te... Read more

0
votes
Won't Fix

Audio is not properly occluded when using Steam Audio

Audio

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Apr 25, 2018

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Version/s: 2017.4.1f1

Steps to reproduce: 1. Download and open the attached project 2. Enter playmode 3. Move Camera back and fourth between the rooms wit... Read more

0
votes
Fixed

StreamReader ReadLine stops receiving messages after the server hangs

Networking

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Apr 21, 2018

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Version/s: 2017.2.0b2, 2017.4.1f1

How to reproduce: 1. Open given "Client" and "Server" unity projects 2. Enter "ClientTest" and "ServerTest" scenes 3. Set up IP and ... Read more

0
votes
Won't Fix

[WSA] An UWP app breaks in the debugger when loading AudioPluginDissonan...

Universal Windows Platform

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Apr 19, 2018

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open the attached project 2. Open the scene1.unity scene 3. Switch platform to Windows Store 4. Build for Hol... Read more

0
votes
By Design

Overlapping Tiles on a Tilemap change their layering order while hoverin...

2D

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Apr 25, 2018

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Version/s: 2018.2.0b2

How to reproduce: 1. Open the attached Unity project (tilemaps.zip) 2. Open the "test" scene 3. In the Tile Palette window, click on... Read more

0
votes
Not Reproducible

[PacMan] Update option not available when package manager UI downgraded ...

Packman

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Apr 25, 2018

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Version/s: 2018.1.0f1

[PacMan] Update option not available when package manager UI downgraded to lower version 1. What happened Update option not availab... Read more

0
votes
Won't Fix

Overdraw view mode doesn't work with Occlusion Culling

Graphics - General

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Apr 14, 2018

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Version/s: 2018.1.0b13

When a scene is using occlusion culling and you try to use the visualisation mode with the overdraw mode in the scene view, the scen... Read more

1
votes
Fixed

[GI] Texture rectangle is out of bounds error when baking in Indirect de...

Progressive Lightmapper

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Apr 25, 2018

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Version/s: 2018.2.0b1

Steps to reproduce 1. Download the attached project 2. Open t1TerrainSimple scene 3. Navigate to Lighting window, and make sure tha... Read more

0
votes
Fixed

[GI] SetPixels32 called with invalid number of pixels in the array error...

Progressive Lightmapper

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Apr 25, 2018

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Version/s: 2018.2.0b1

Steps to reproduce 1. Download the attached project 2. Open t1TerrainSimple scene 3. Navigate to Lighting window, and make sure tha... Read more

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