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[ScriptingAPI] ParticleSystem.StartDelay doesn't work from script
ParticleSystem.startDelay field doesn't work from script. Read more
empty motion vs. empty blend tree
In a 2D Blending Tree an empty motion and an empty blend tree have different effect on the blending: If the blending is set to an em... Read more
Add more logging info to the Cache Server
Add an option to start the Cache Server with debug info, so that it prints more information to the console. Read more
The text for a state will go out of bounds if the phrase is too long
Steps to reproduce : - create a new animation controller - create a new state - rename the state with a long phrase and notice tha... Read more
Light leaks with Bake Selected
Notes: - This bug case is closed as `won't fix` because the issue is from Unity 4.x where Autodesk's Beast lightmapping solution was... Read more
Creating project without a path gives weird results
1. Create new project named "something" without a path 2. Project is created inside the "Unity/Editor" folder, which is not so good.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset