Search Issue Tracker
Won't Fix
Votes
0
Found in
4.0.0f7
Issue ID
517790
Regression
No
Light leaks with Bake Selected
Notes:
- This bug case is closed as `won't fix` because the issue is from Unity 4.x where Autodesk's Beast lightmapping solution was used as baked backend. It is now deprecated and new backend solutions are used. If you encounter this type of issues in Enlighten or Progressive Lightmapper, please open a new bug case.
Steps for reproduction:
1: open the project and scene test1
2: Go to light mapping and bake scene
3: select ground
4: bake selected
5: notice changes in the shadow on the ground
6: bake scene again, to fix shadow
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic
Add comment