Search Issue Tracker
Won't Fix
Votes
0
Found in
4.0.0f7
Issue ID
517790
Regression
No
Light leaks with Bake Selected
Notes:
- This bug case is closed as `won't fix` because the issue is from Unity 4.x where Autodesk's Beast lightmapping solution was used as baked backend. It is now deprecated and new backend solutions are used. If you encounter this type of issues in Enlighten or Progressive Lightmapper, please open a new bug case.
Steps for reproduction:
1: open the project and scene test1
2: Go to light mapping and bake scene
3: select ground
4: bake selected
5: notice changes in the shadow on the ground
6: bake scene again, to fix shadow
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Active quality level set on a new Universal 2D project is not the default quality level when creating a new project
- Inspector Open button does nothing when navigating to a different folder with a locked asset
- Pre-generated XML serializers fail to deserialize types that use polymorphism when the Player is built with the IL2CPP scripting backend
- Editor crashes with error "Failed to present D3D11 swapchain due to device reset/removed" and Player freezes when rendering a particle system while using modified URP package on DX11
- Crash on Scripting::LogException when async HTTP callback executes after scripting domain teardown
Add comment