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[Linux] Audio doesn't play or only partially plays in a WebGL build
How to reproduce:1. Download and extract the user attached project (TheFacility.zip)2. Host the "webgl2" build of the project on any... Read more
WAV and MP3 audio clips contain audio spikes when exported to AAC
Reproduction steps:1. Open the attached project2. Build it for WebGL3. Play the built project4. Press on the WAV button Reproduced o... Read more
[URP][2D] No shadows are cast from Point Light 2D when Global Light 2D i...
How to reproduce:1. Open the attached project "lightRepro"2. Open the scene "Game" (Assets/_Project/Scenes/Game.unity)3. In the Scen... Read more
'Internal: JobTempAlloc has allocations that are more than 4 frames old'...
How to reproduce:1. Open attached project2. Open Profiler and enable Live Timeline3. Enter Play mode4. Observe console Warnings:Inte... Read more
Async/await makes the Editor hang indefinitely
How to reproduce:1. Open the attached "Deadlock test" project2. In the Project window, Right Click -> Create -> Bug -> Samp... Read more
[URP] Sprites are not batched together when using Light Probes
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the Game View window3. Open the Frame Debugger (W... Read more
Render order issue with the URP Render Objects Renderer Feature when vie...
How to reproduce:1. Open the user's attached project "URPRenderObjectsPrefabBug.zip"2. Open the "SampleScene" Scene3. In the Hierarc... Read more
Reference icon (question mark) for documentation link to a missing page
Repro steps :- Create new built in project- select the scene- click on the question mark icon on the top right of the inspector Expe... Read more
Color artifacts in imported textures when Alpha Source is set to Input T...
Reproduction steps:1. Open the attached 'texture test 2021' project2. Open the 'SampleScene'3. Observe the 'Quad' GameObject Expecte... Read more
[Android] Application crashes after continuously loading and activating ...
Reproduction steps:1. Open the user's attached project "wavexr-crash-test.zip"2. Make sure that Development Build is enabled3. Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected