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[Android] WebCamTexture feed is black when using it on an older OS versi...
Reproduction steps: 1. Open the user’s attached “WebCamTextureTest” project 2. Build and run the Player (File > Build And Run) 3.... Read more
[Android][UaaL] Custom Frame Layout causes Unity to render over native A...
Reproduction steps: 1. Download the attached project "uaal-example_CustomerPatch" 2. Open Android Studio and load the “uaal-exam... Read more
ReadPixels() uses different Y positions when built with Vulkan
Reproduction steps: 1. Open the attached project "ReproProj" with Android Platform 2. Open the “/Assets/Scenes/SampleScene.unity” ... Read more
Shader is missing when "Strict shader variant matching" is enabled in th...
How to reproduce: 1. Open the attached project 2. Make sure the “Strict shader variant matching” is enabled in the Project Setting... Read more
Transparent GameObjects are not visible behind other transparent GameObj...
How to reproduce: # Open the “Transparency.zip“ project # Open the “OutdoorsScene“ # Select the “TransparentFront“ material (As... Read more
"GetDevice<Mouse>().scroll.ReadValue()" method returns a 1-digit value w...
How to reproduce: 1. Open the “MouseScrollReadValueIssue“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Use the mouse’... Read more
Crash on TryToRegisterMonoScriptToHashMap when importing a specific .uni...
Reproduction steps: 1. Create a new project 2. Import the attached .unitypackage “ReproPackage” Expected result: The package is... Read more
[Feature Request] Minimum Package Manager sidebar width feels too wide w...
Steps to reproduce: # Open the Package Manager (Window>Package Manager) # Drag the sidebar to its minimum size Desired result... Read more
AssetReferenceAtlasedSprite creates a copy of the Sprite during Addressa...
Reproduction steps: 1. Open the attached "ReproProj.zip" project 2. Open the "Assets/Scenes/SampleScene" scene 3. Open the Addres... Read more
“Leak Detected : Persistent allocates 4 individual allocations.” is logg...
How to reproduce: 1. Open the “EntitiesLeakIssue“ project 2. Open the “SampleScene” 3. Enter Play Mode 4. Observe the Console Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] XR Multipass calls BeginCameraRendering and EndCameraRendering for each pass of the same camera
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built
- [Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on DrawSharedGeometryJobs with Vulkan
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it