Search Issue Tracker

0
votes
Active

A temporary Scene does not get unloaded at the end when running PlayMode...

-

Oct 20, 2022

-

Version/s: 2022.1.18f1, 2022.2.0b10, 2023.1.0a13

Steps to reproduce:1. Open the user’s project2. Open the “SampleScene” Scene3. Open the “Test Runner” window (Window → General)4. Se... Read more

0
votes
Active

Visual Studio closes all scripts when deleting a script in the Unity Editor

Package: Visual Studio

-

May 17, 2022

-

Version/s: 2019.4, 2020.3, 2021.3, 2021.3.2f1, 2022.1, 2022.2

Reproduction steps:1. Create a new project2. In the Project window create a new C# script and open it in Visual Studio3. Navigate ba... Read more

0
votes
Active

Font asset is re-imported and kerning values are set up each time when s...

Text

-

Sep 12, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.17f1c1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Create a new empty project2. Import the user's attached .ttf font asset3. Go to File -> Build Settings4. Swit... Read more

0
votes
Active

Newly created HDRP Core 3D project requires user to "Fix All" in the HDR...

-

May 16, 2022

-

Version/s: 2022.2.0a13

How to reproduce:1. Open a new project with the 3D (HDRP) template2. Observe the HDRP Wizard Expected result: Newly created project ... Read more

1
votes
Active

Silent crash when calling Debug.Log after Debug.unityLogger.logHandler i...

-

Jul 01, 2025

-

Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “IN-105934_LoggerCrashRepro“ project2. Open the “SampleScene”3. Enter Play Mode4. Observe the crash Rep... Read more

0
votes
Active

Event functions used for activating/deactivating GameObjects are called ...

-

Oct 01, 2024

-

Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “IN-85566_repro“ project2. Open the “SampleScene“3. Drag the “Cube“ prefab over the Scene view4. While ... Read more

1
votes
Active

[Forward+] GPU Frame Time is bad on Android Vulkan, when object covers a...

-

Jun 15, 2023

-

Version/s: 2022.3.0f1

Peter is aware of this issue and he says he will look into this after vacation. Steps: Open attached project (ForwadPlusAndroidPerf2... Read more

0
votes
Active

Skybox appears as an outline around GameObject with heightmap and Quad m...

-

Mar 31, 2025

-

Version/s: 2022.3.60f1, 6000.0.45f1, 6000.1.0b13, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Click on “/Assets/... Read more

0
votes
Active

Animation starts glitching when the Animation transitions to the next State

Animation

-

Apr 21, 2022

-

Version/s: 2020.3, 2021.2.17f1, 2021.3, 2022.1, 2022.2, 2023.1

Reproduction steps:1. Open the attached project2. Open "Assets/Scenes/Mocap.unity" Scene3. Enter Play Mode4. Observe the Animation t... Read more

1
votes
Active

Async/await makes the Editor hang indefinitely

Scripting

-

May 17, 2022

-

Version/s: 2019.4, 2020.3, 2021.3, 2021.3.2f1, 2022.1, 2022.2

How to reproduce:1. Open the attached "Deadlock test" project2. In the Project window, Right Click -> Create -> Bug -> Samp... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.