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Crash on kIOGPUCommandBufferCallbackErrorPageFault when completing a lev...
How to reproduce:1. Open the '6k3-9-gem.zip' project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“ in Xcode4. Build to a devic... Read more
Text using "Standard" Text Generator Type does not scale smoothly when U...
How to reproduce:1. Open the attached project “IN-137472”2. Open the “SampleScene”3. Observe the text in the Game View while changin... Read more
Selecting and deleting the multiple sub-properties across multiple prope...
How to reproduce:1. Open the attached project "Animation"2. Open the "SampleScene" scene3. In the Hierarchy, select the "GameObject"... Read more
White ouline on volumetric clouds at a distance
Steps to reproduce: Open the reproduction project Look at the clouds at a distance Actual results: There is a white outline on the c... Read more
"Panel Text Settings" Asset has a smaller icon than other Assets
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> UI Toolkit -> Panel Text S... Read more
Docking Windows to each other with the smaller docking preview sequentia...
Steps to reproduce: Open any Project Undock 2 Windows Dock one Window to the other's right side, if the smaller docking preview is v... Read more
"Readme.asset" is shown as an empty line when using the Search in the Ta...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, click the "Open query in Search Window"3. Click the "Toggle the S... Read more
Project Auditor: Build Size help box fails to wrap during window resizing
Steps to reproduce: Create a new project Window > Analysis > Project Auditor Press the “Install rules” button in the Project A... Read more
Crash on System.RuntimeType:IsAssignableFrom when entering Play Mode in ...
How to reproduce:1. Open the attached “IN-13739.zip” project2. Open the “TestStage01” scene3. Enter Play Mode4. Observe the crash Re... Read more
Player crashes upon launch when a folder is deleted as a prebuild step
How to reproduce: Extract the “SM.zip“ and “Firebase - safe (do not delete).zip“ archives In the root folder of “SM.zip”, edit the “... Read more
All about bugs
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Latest issues
- Sprite Atlas Samples throw multiple warnings when changing the original Editor verion
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- "Couldn't open file for reading" error occurs when running binary2text on a file larger than 2 GiB
- AssetReference Variable will default to Texture Asset Reference Type when no Asset Reference is set and it's duplicated in UI Builder
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