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[Quest] EarlyUpdate.XRUpdate taking over 20ms when no intermediate textu...
Steps to reproduce: 1. Download the attached project "Project.zip" from the Google Drive link 2. Ensure that you have a Meta Quest... Read more
invalid worldAABB errors when using Prewarm particles with triggers set ...
How to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Observe the Console window Expected outcome:... Read more
[Windows] Lens Flare doesn't work in the Lens Flare Showroom URP Sample ...
*Steps to reproduce:* # Create a Universal 3D Project # In the Package Manager import "URP Package Samples" from the Universal R... Read more
Crash on mono_push_other_roots when setting Normal Thread Affinity
How to reproduce: 1. Open the attached “NormalThreadBug.zip“ project 2. Open the “Assets/Scenes/driver.unity“ Scene 3. Enter Play... Read more
Asset database warning is thrown when declaring font variable in the USS...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Reimport the “Assets/Template.uxml“ file (Right click > Reimport) i... Read more
Metal Vertex Shader warning is being thrown when creating a VR Template ...
How to reproduce: 1. Create a new VR Template project 2. Observe the Console Expected result: No Errors or Warnings are being t... Read more
Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:...
How to reproduce: 1. Open the “IN_72216” project 2. Open the “Play Asset Delivery Assets” and make sure the “Include in Build” is ... Read more
The Context Menu items are ordered incorrectly
How to reproduce: 1. Create a new Project 2. Right-click in the Hierarchy 3. Observe the Context Menu Expected result: The 3D ... Read more
Character spacing value is not applied when using a specific font asset
Reproduction steps: 1. Open the attached “repro_IN-72301“ project 2. Open the “/Assets/Scenes/SampleScene.unity“ 3. Open the “Gam... Read more
[Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on Draw...
OpenGLES stacktrace: {noformat}#00 pc 0x00000000000798c0 /apex/com.android.runtime/lib64/bionic/libc.so (memcpy_opt+256) #01 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setBuffersGeometry+4) when the Vulkan Graphics API is used
- Event handlers are preventing operations when trying to copy or paste HTML text in the WebGL Player
- [macOS] Crash on __pthread_kill when Exporting a Package while another export is in progress
- Crash on TransformAccessDestroyCallback when removing a URP Decal Projector component from a parent GameObject that had a URP Decal Projector child GameObject
- [ShaderGraph][URP Sample] Shader error in 'Shader Graphs/Screen_Graph': 'SHADERGRAPH_BAKED_GI'