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Crash on AnnotationManager::CanHideLODLabels when opening the Gizmos dro...
How to reproduce:1. Open the attached “IN-142649”2. Open the “Main Menu“ scene3. In the Scene view, open the Gizmos dropdown4. Obser... Read more
High MeshSkinning duration when using Vulkan
How to reproduce:1. Extract and open the attached “IN-130133.zip“ project2. Navigate to “File” → “Build Profiles”3. Select “Windows”... Read more
[iOS] Legacy text font fallback does not render all characters for Chine...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “TestScene“ scene3. Build for iOS4. Open the “Unity-iPhone.xcodep... Read more
Mesh with vertex animation shader renders incorrectly when using DirectX...
Reproduction steps:1. Open the attached “IN-111158.zip” project2. Make sure DirectX11 is selected as the Graphics API in the Player ... Read more
[APV] MeshRenderers using Off for the Lightprobes option still sample APV
Steps to Reproduce :- Open the attached project : BlendProbeOff.zip- Open the SampleScene scene- Select the Cube Gameobject- For the... Read more
[WebGL] [wasm] Uncaught RuntimeError exception is thrown when calling a ...
Reproduction steps:1. Open the project from the GitHub repository provided by the user2. Switch Platform to WebGL in Build Settings3... Read more
[Windows] Not possible to deduce the source of 'Shader properties can't ...
1) Clone https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game. Update to https://github.cds.internal.un... Read more
NavMesh gets stretched between stairs and the voxel tile edge when the l...
How to reproduce:1. Open the user's attached "UnityPathfindingTesting" project2. Open the "PathfindingTesting" Scene3. Enable "Show ... Read more
[WebGL][Chrome] "The message header is corrupted and for security reason...
How to reproduce:1. Open the attached project2. Open Test Runner window3. Run Playmode tests on WebGL Expected result: No issuesActu... Read more
Exceptions are not logged when thrown from "async Task"
How to reproduce:1. Open project "LogsInAsync.zip"2. In the Hierarchy window select "GameObject" GameObject3. In the Inspector windo... Read more
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