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[AsyncUpload] Crash on Sprite::Transfer<GenerateTypeTreeTransfer> when b...
Reproduction steps: 1. Open the attached project “CrashRepro“ 2. Build the project (File > Build and Run) Expected result: Proj... Read more
Canvas is drawn twice to the same render target when rendering into came...
How to reproduce: 1. Download the attached project 2. Open the "SampleScene" scene 3. Enter "Play" mode Expected outcome: Canv... Read more
Decals overlap when placed behind a mesh with subsurface scattering
How to reproduce: 1. Download and open the attached project 2. Open the "Gawain_DemoScene" scene 3. Observe the "Game" view windo... Read more
[Quest] Stutter/Frame Pacing with OculusRuntime.WaitToBeginFrame when th...
Reproduction steps: 1. Open the attached project "FramePacingBug" 2. Open “File > Build Settings” 3. Switch platform to the Andro... Read more
Post Processing doesn't work in Scene view when “Upscaling Filter” is se...
How to reproduce: 1. Open the attached project "IN_21452" 2. Open "SampleScene" in Scenes 3. Press "Toggle skybox, fog, and various ... Read more
"wasm-ld.exe" is not terminated when canceling a WebGL Build during the ...
How to reproduce: # Open a new project # Build the project for WebGL # Cancel the Build during "Linking build.js (wasm)" phase ... Read more
Occlusion does not work when scene is loaded from an Addressable
Steps 1) open project ( UUM_10842_MinReproV5 ) 2) File > Build settings > Build player > Select Android > Click Switch platform 3... Read more
Freeze/crash on MemoryProfilerStats::UnregisterObject when DownloadHandl...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Open the “SampleScene” Scene 3. Enter the Play mode 4. Wait a... Read more
[2022.2] “targetDisplay” doesn’t change the camera’s “Target Display” se...
How to reproduce: 1. Open the attached “TargetDisplay.zip” project 2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)... Read more
[WebGL] A looping audio sounds different on WebGL than in the editor/nat...
Reproduction steps: 1. Open the attached project 2. Run project in editor play mode and listen to audio loop. 3. Build and Run th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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