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34
votes
Active

[iOS] Screen flashing after the iOS splash screen

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Oct 08, 2025

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Version/s: 6000.0.59f1, 6000.2.6f1, 6000.3.0b5, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Load“ scene3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“ ... Read more

16
votes
Active

macOS stutters in a minimal project in the Editor in Play Mode

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Oct 22, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.24f1, 6000.5.0a1

Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/Scene.unity“ Scene3. Enter play mode and observe i... Read more

17
votes
Active

Shader errors are logged in WebGL when building a URP project

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Jun 06, 2024

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Version/s: 2021.3.39f1, 2022.3.33f1, 6000.0.6f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

How to reproduce:1. Create a new empty URP project2. Press File → Build and Run3. In Player, press “CTRL+SHIFT+J“4. Observe the brow... Read more

14
votes
Active

"Kernel 'MultiScaleVODownsample1' not found" error thrown when checking ...

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Dec 17, 2022

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Version/s: 2021.3.15f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a21

How to reproduce:1. Open the attached project “IN_14858”2. Make sure WebGL is selected as a platform in Build Settings3. Open “Sampl... Read more

32
votes
Active

[WebGL] [wasm] Uncaught RuntimeError exception is thrown when calling a ...

Web Platform

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Nov 02, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps:1. Open the project from the GitHub repository provided by the user2. Switch Platform to WebGL in Build Settings3... Read more

11
votes
Active

“EndRenderPass: Not inside a Renderpass” and other Render Graph errors i...

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Feb 19, 2025

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Version/s: 6000.0.39f1, 6000.1.0b7, 6000.2.0a4, 6000.3.0a1

Reproduction steps:1. Open the attached “IN-93527.zip” project2. Go to File > Build Settings3. Enable Development Build4. Build a... Read more

25
votes
Active

[Windows] Not possible to deduce the source of 'Shader properties can't ...

Shader System

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Sep 28, 2020

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Version/s:

1) Clone https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game. Update to https://github.cds.internal.un... Read more

29
votes
Active

NavMesh gets stretched between stairs and the voxel tile edge when the l...

AI Navigation

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Oct 17, 2020

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Version/s: 2020.1.9f1, 2021.1

How to reproduce:1. Open the user's attached "UnityPathfindingTesting" project2. Open the "PathfindingTesting" Scene3. Enable "Show ... Read more

45
votes
Active

[WebGL][Chrome] "The message header is corrupted and for security reason...

Web Platform

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Dec 15, 2021

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Version/s: 2021.3, 2022.1, 2022.2, 2022.2.0a1

How to reproduce:1. Open the attached project2. Open Test Runner window3. Run Playmode tests on WebGL Expected result: No issuesActu... Read more

32
votes
Active

Occlusion does not work when scene is loaded from an Addressable

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Aug 02, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4

Steps1) open project ( UUM_10842_MinReproV5 )2) File > Build settings > Build player > Select Android > Click Switch pla... Read more

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