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[Perforce] [Addressables] the file does not get selected in Project wind...
Reproduction steps: 1. Download and extract the project in "case_1316556-UnityBugHunt.zip" 2. Download P4V client from https://www.p... Read more
[Addressables] Unable to load runtime data when executing Test Runner wi...
How to reproduce: 1. Open the user's attached project "Addressables Error.zip" 2. In the Test Runner window double-click "ClearPlaye... Read more
[Rider] Crash on Triggering a breakpoint during Playable evaluation of G...
Reproduction steps: 1. Open the attached project ("1323716RE.zip") 2. Open the "TutorialScene" scene 3. Open Rider editor and attach... Read more
[Cinemachine] GC Allocation increase when using UpdateTargetCache function
How to reproduce: 1. Open the attached "CinemachineTest.zip" project and Scenes/SampleScene scene 2. Enter the Play mode 3. Open the... Read more
NavMesh path is not taking the direct path when using "width > 0" NavMes...
How to reproduce: 1. Open the attached “OG NavMesh Test.zip” project 2. Open the “SampleScene” Scene 3. Select the GameObject "Agent... Read more
[Android] Invalid ReTrace mapping file is generated when using R8 for mi...
Reproduction steps: 1. Download and open the attached project: "doles-dolez.zip" 2. Go to Edit > Project Settings... > Player > Publ... Read more
[Linux] Resizing Windows causes a flicker
Repro Steps: 1. Create a new project (performance is worse and the issue is more obvious with the HDRP template) 2. Dock the Game vi... Read more
[FBX Exporter] Reset functionality is not working for the "Fbx Export Se...
Unable to reset the "Fbx Export Settings" properties under Project Settings, refer to the attached video Steps to repro: 1. Creat... Read more
[Bolt] The Lock mode button's position is not convenient
Steps to Reproduce: 1. Open the user's attached project "VisualScripting.zip" 2. In the Project window open Assets/Scenes/SampleScen... Read more
[Linux] "Error while reading movie" errors are thrown when opening templ...
*Steps to reproduce:* # Create a VR, Mixed Reality, or 2D Platformer Microgame Template *Actual results:* "Error while readin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built
- [Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on DrawSharedGeometryJobs with Vulkan
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions