Search Issue Tracker
TextMeshPro memory is not de-allocated when unloading scenes using Addre...
How to reproduce:1. Open the attached “IN-78366” project2. Build and run the Player (File → Build And Run)3. Open the Memory Profile... Read more
Visual Studio closes all scripts when deleting a script in the Unity Editor
Reproduction steps:1. Create a new project2. In the Project window create a new C# script and open it in Visual Studio3. Navigate ba... Read more
[Mobile][Rider] Rider debugger does not hit breakpoints on Mobile builds
Reproduction steps:1. Download and open the attached "AttachingRiderDebugger.zip" project2. Open the "MyScript" script and set a bre... Read more
Inconsistent behaviour for Physics.ContactModifyEvent
Reproduction steps:1. Open the attached “IN-113784_ContactModification.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Sce... Read more
[Android] Application.targetFrameRate changes after locking/unlocking th...
Reproduction steps:1. Open the attached project "FPSbug.zip"2. Build and run to Android device3. Observe the FPS counter in the top ... Read more
Debugging is not possible when using dynamic sub-graphs
Reproduction steps:1. Open the attached “IN-101007.zip” project2. Double click on the “SubGraphDynamic” from the Project Window to o... Read more
[ECS] DCICE007 error is thrown when WithDisposeOnCompletion local variab...
How to reproduce:1. Open the attached project "Piks.zip"2. Inspect the Console Window Expected result: No errors are thrownActual re... Read more
Assertion Failed printed and Editor crashes when changing a Transform th...
How to reproduce:1. Open the attached project (case_1324447-RectTransformCrash)2. Open SampleScene3. Click Play Expected result: No ... Read more
ConfigurableJoint's parameters are not saved in the Prefab after Runtime...
How to reproduce:1. Open the attached “IN-115529” project2. In the Project window, find and enter “TestBug“ scene3. Enter Play Mode4... Read more
“AsyncGPUReadback - NativeArray does not have read/write access” error ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiplayer Play Mode package throws ArgumentNullException and can't be installed via Package Manager
- Video preview in the Inspector freezes shortly after the first play and does not recover until paused and replayed
- MSB3277 conflicts between different versions of "System.Numerics.Vectors" when using DotNet 11.0
- "Cannot create Settings Providers for: CreateAllChildSettingsProviders" error is thrown in the Console after fixing PolySpatial visionOS package validation error after installing XR Interaction Toolkit VisionOS Sample
- "Unable to find style 'VideoClipImporterLabel' in skin 'GameSkin' " warning thrown when converting the Video Clip Inspector to a floating window in Play mode