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1
votes
Active

"Cyclic Prefab nesting not supported" error window is thrown when trying...

Scene Management

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Jan 18, 2022

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Version/s: 2022.1.0a5, 2022.2

Reproduction steps: 1. Open the attached project "cyclicError.zip" 2. Open the "VariantA" Prefab variant to edit: Project window > D... Read more

0
votes
Active

Errors appear when entering Play Mode if using AsDeferredJobArray()

Customer QA Onboarding

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Jan 17, 2022

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Version/s: 2020.3.26f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open project "ZD_1162225_DeferredArray.zip" 2. Enter the Play mode 3. Observe the Console window Expected resu... Read more

0
votes
Active

Animator with nested avatar root show missing properties in the Animatio...

Animation

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Jan 17, 2022

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Version/s: 2021.1.9f1

Animator hierarchy with its avatar root nested in the hierarchy (not the same as Animator transform) will show missing properties wh... Read more

0
votes
Active

[Mobile] System.Convert.ToSingle throws exception when using specific la...

Scripting

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Jan 17, 2022

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Version/s: 2020.1.0a5, 2020.3, 2020.3.26f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Download the attached project "Unity-ex.zip" 2. Set your mobile device language to Russian, French, Portuguese,... Read more

0
votes
Active

TerrainData.AwakeFromLoad takes around 13-19 ms after loading a Terrain ...

Terrain

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Jan 15, 2022

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Version/s: 2020.2.0b10, 2020.3, 2020.3.25f1

How to reproduce: 1. Open the attached project ("TerrainBundleTest.zip") 2. Open Profiler if it's not open (Ctrl/command + 7) 3. Ent... Read more

0
votes
Fixed

[Serialization][Addressables] Scriptable objects can not be loaded in Fa...

Serialization

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Jan 15, 2022

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Version/s: 2020.3.24f1, 2020.3.26f1

Reproduction steps: 1. Open the attached user's Unity project "AddressableTest2.zip" 2. Go to the Scenes folder and open "SampleScen... Read more

0
votes
Active

System.Threading.Task tasks cause stall when used in WebGL

WebGL

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Jan 14, 2022

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Version/s: 2019.4, 2020.3, 2020.3.10f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to File -> Build Settings 4. Switch pla... Read more

0
votes
Active

[iOS] Next camera is prevented from rendering in stack when preCommand b...

iOS

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Jan 14, 2022

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Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Download and open the attached "CommandBuffer" project 2. Build and deploy the project to iOS 3. Observe the ... Read more

0
votes
Not Reproducible

[Profiler][Linux] Profiler.EndSample errors on disabling Deep profile wh...

Profiling

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Jan 14, 2022

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Version/s: 2021.2.0a1, 2022.1, 2022.1.0b3

Steps to reproduce: 1. Open an existing project or create a new one 2. Open Profiler (Window -> Analysis -> Profiler) 3. Make sure "... Read more

0
votes
Active

Crash when importing an FBX model with eNone wedge mapping mode

Asset Import Pipeline

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Jan 14, 2022

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Version/s: 2021.2.0a1, 2022.1, 2022.2, 2022.2.0a2

Reproduction steps: 1. Create a project with one of the "Reproducible with" versions 2. Import the attached FBX file "310019.fbx" E... Read more

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