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In Progress
Fix In Review for 2.6.4
Fixed in 3.0.6
Votes
0
Found in [Package]
2.5.2
3.0.5
Issue ID
XRIT-97
Regression
No
[Quest 2] Have to hover directly over the vertices of the Interactive Object to interact with it when Tracked Device Physics Raycaster is added to the Scene
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Samples/XR Interaction Toolkit/2.5.1/Starter Assets/DemoScene.unity” Scene
3. In Hierarchy, make sure that “PhysicsRaycaster” GameObject is enabled
4. Connect the Oculus Quest 2 device with the Oculus Link
5. Enter the Play Mode
6, Use the Thumbstick on the Oculus Controller to teleport to the “Grab Interactable Objects” section
7. Hover over Interactive Objects and try grabbing them
Expected result: Can grab Interactive Object when hovering over it
Actual result: Have to hover directly over the vertices of the Interactive Object to grab it
Reproducible with: 2.4.0 (2021.3.24f1), 2.5.2 (2021.3.32f1, 2022.3.14f1, 2023.2.1f1, 2023.3.0a16)
Reproducible on:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Notes:
- Reproducible with OpenXR and Oculus XR
- Also reproducible with Windows Standalone Player and Android Player
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Resolution Note (fix version 3.0.6):
Fixed issue with `XRRayInteractor` hover not working properly when a `TrackedDevicePhysicsRaycaster` is added to the scene.
Resolution Note (fix version 2.6.4):
Fixed issue with `XRRayInteractor` hover not working properly when a `TrackedDevicePhysicsRaycaster` is added to the scene.