Search Issue Tracker
Fixed
Fixed in 2.6.4, 3.0.6
Votes
0
Found in [Package]
2.5.2
3.0.5
Issue ID
XRIT-97
Regression
No
[Quest 2] Have to hover directly over the vertices of the Interactive Object to interact with it when Tracked Device Physics Raycaster is added to the Scene
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Samples/XR Interaction Toolkit/2.5.1/Starter Assets/DemoScene.unity” Scene
3. In Hierarchy, make sure that “PhysicsRaycaster” GameObject is enabled
4. Connect the Oculus Quest 2 device with the Oculus Link
5. Enter the Play Mode
6, Use the Thumbstick on the Oculus Controller to teleport to the “Grab Interactable Objects” section
7. Hover over Interactive Objects and try grabbing them
Expected result: Can grab Interactive Object when hovering over it
Actual result: Have to hover directly over the vertices of the Interactive Object to grab it
Reproducible with: 2.4.0 (2021.3.24f1), 2.5.2 (2021.3.32f1, 2022.3.14f1, 2023.2.1f1, 2023.3.0a16)
Reproducible on:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Notes:
- Reproducible with OpenXR and Oculus XR
- Also reproducible with Windows Standalone Player and Android Player
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selection outline is not shown when selecting a high intensity HDR Swatch preset in Color Picker
- Multiplayer Center some labels are truncated permanently even when the window is fullscreen and there is a lot of space
- ArgumentOutOfRangeException error appears when navigating through items in the Component browser
- Multiplayer Center Banner titles are not light-theme friendly and there is a gray panel overlapping with the Unity logo
- Combined Log and Throw Exceptions Function does not show up in Diagnostics Cloud Dashboard when called in Player
Resolution Note (fix version 3.0.6):
Fixed issue with `XRRayInteractor` hover not working properly when a `TrackedDevicePhysicsRaycaster` is added to the scene.
Resolution Note (fix version 2.6.4):
Fixed issue with `XRRayInteractor` hover not working properly when a `TrackedDevicePhysicsRaycaster` is added to the scene.