Search Issue Tracker
Fixed
Fixed in 2.1.0
Won't Fix in 2.0.X
Votes
2
Found in [Package]
2.0.0-pre.5
Issue ID
XRIT-4
Regression
No
[XR SDK] [XR Interaction Toolkit] Stop Line at First Raycast Hit stops the line when it is set to false
Reproduction steps:
1. Open the attached project ("1385352RE.zip")
2. Open the UI Interaction scene
3. Make sure "RightHand Controller" and "LeftHand Controller" Game objects has the "Stop Line At First Raycast Hit" property set to false
4. Enter the Play mode
5. Using the controller point to "Front Panel"
Expected result: Line goes through the panel
Actual result: Line is stopped
Reproducible with: XRIT 2.0.0-pre.5 (2019.4.33f1, 2020.3.24f1, 2021.2.6f1, 2021.1.0b2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
Resolution Note (fix version 2.1.0):
The behavior of this toggle is working as-designed, although the naming is a bit misleading so the documentation and tooltips were updated to reflect the expected behavior of the toggle.
Resolution Note (2.0.X):
Will be fixed in 2.1.x timeline, not backporting to previous versions.