Search Issue Tracker
Fixed
Fixed in 2.1.0
Won't Fix in 2.0.X
Votes
2
Found in [Package]
2.0.0-pre.5
Issue ID
XRIT-4
Regression
No
[XR SDK] [XR Interaction Toolkit] Stop Line at First Raycast Hit stops the line when it is set to false
Reproduction steps:
1. Open the attached project ("1385352RE.zip")
2. Open the UI Interaction scene
3. Make sure "RightHand Controller" and "LeftHand Controller" Game objects has the "Stop Line At First Raycast Hit" property set to false
4. Enter the Play mode
5. Using the controller point to "Front Panel"
Expected result: Line goes through the panel
Actual result: Line is stopped
Reproducible with: XRIT 2.0.0-pre.5 (2019.4.33f1, 2020.3.24f1, 2021.2.6f1, 2021.1.0b2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Fatal signal 6 (SIGABRT)" is shown in the Console instead of crash details when "androidChainedSignalHandlerBehavior" is set to "legacy"
- BakeTrailsMesh Errors in the console when the Trails module of the particle system is enabled, the Mode is set to Ribbon and it's count is more than 1
- Global shortcut bind is set to default instead of previous value when setting it to a disallowed key
- Shortcut bind is removed when editing shortcut and clicking outside the Shortcut Manager window
- MeshColliders ignore contactOffset when Rest Offset > 0 on TerrainCollider causing jitter
Resolution Note (fix version 2.1.0):
The behavior of this toggle is working as-designed, although the naming is a bit misleading so the documentation and tooltips were updated to reflect the expected behavior of the toggle.
Resolution Note (2.0.X):
Will be fixed in 2.1.x timeline, not backporting to previous versions.