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Fixed
Fixed in 2.6.3, 3.0.5
Votes
0
Found in [Package]
3.0.3
Issue ID
XRIT-164
Regression
No
[Quest] GameObject does not move to the position of GameObject with XR Socket Interactor Component when assigned as "Starting Selected Interactable"
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/Create-with-VR-Starter-Scene.unity” Scene
3. Select “--- INTERACTABLE STATIC --- > Hook_Modern > Socket L“ GameObject
4. In Inspector, make sure that “Hat_Cap (XR Grab Interactable)” is set as the “Starting Selected Interactable” for the “XR Socket Interactor” Component
5. Enter the Play Mode
6. Move to the coffee table with hats on it
7. Pick any hat except one with the Unity logo
8. Try hanging it on the “Socket L” GameObject
Expected result: The blue outline is present and the hat can be hanged
Actual result: Red outline is present
Reproducible with: 2.5.4 (2022.3.33f1), 3.0.3 (2021.3.39f1, 2022.3.33f1, 6000.0.6f1)
Reproducible on:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Play Mode
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Note:
- This is also reproducible when following the 1.4.3 step of the Create with VR course in Unity Learn (https://learn.unity.com/tutorial/sockets-g?uv=2022.3&courseId=60183276edbc2a2e6c4c7dae&projectId=60183335edbc2a2e6c4c7dcb)
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Resolution Note (fix version 3.0.5):
Fixed regression with `XRSocketInteractor` and `XRSocketGrabTransformer` where an interactable GameObject does not move to the position of the `XRSocketInteractor` when set as the Starting Selected Interactable.
Resolution Note (fix version 2.6.3):
Fixed regression with `XRSocketInteractor` and `XRSocketGrabTransformer` where an interactable GameObject does not move to the position of the `XRSocketInteractor` when set as the Starting Selected Interactable.