Search Issue Tracker
Fixed
Fixed in 2.6.3, 3.0.5
Votes
0
Found in [Package]
3.0.3
Issue ID
XRIT-164
Regression
No
[Quest] GameObject does not move to the position of GameObject with XR Socket Interactor Component when assigned as "Starting Selected Interactable"
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/Create-with-VR-Starter-Scene.unity” Scene
3. Select “--- INTERACTABLE STATIC --- > Hook_Modern > Socket L“ GameObject
4. In Inspector, make sure that “Hat_Cap (XR Grab Interactable)” is set as the “Starting Selected Interactable” for the “XR Socket Interactor” Component
5. Enter the Play Mode
6. Move to the coffee table with hats on it
7. Pick any hat except one with the Unity logo
8. Try hanging it on the “Socket L” GameObject
Expected result: The blue outline is present and the hat can be hanged
Actual result: Red outline is present
Reproducible with: 2.5.4 (2022.3.33f1), 3.0.3 (2021.3.39f1, 2022.3.33f1, 6000.0.6f1)
Reproducible on:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Play Mode
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Note:
- This is also reproducible when following the 1.4.3 step of the Create with VR course in Unity Learn ([https://learn.unity.com/tutorial/sockets-g?uv=2022.3&courseId=60183276edbc2a2e6c4c7dae&projectId=60183335edbc2a2e6c4c7dcb|https://learn.unity.com/tutorial/sockets-g?uv=2022.3&courseId=60183276edbc2a2e6c4c7dae&projectId=60183335edbc2a2e6c4c7dcb])
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true
Resolution Note (fix version 3.0.5):
Fixed regression with `XRSocketInteractor` and `XRSocketGrabTransformer` where an interactable GameObject does not move to the position of the `XRSocketInteractor` when set as the Starting Selected Interactable.
Resolution Note (fix version 2.6.3):
Fixed regression with `XRSocketInteractor` and `XRSocketGrabTransformer` where an interactable GameObject does not move to the position of the `XRSocketInteractor` when set as the Starting Selected Interactable.