Search Issue Tracker
Fixed
Fixed in 1.9.3
Votes
2
Found in [Package]
1.8.0
1.9.1
Issue ID
UVSB-2519
Regression
Yes
Favorited Nodes lose their favorite setting in Visual Scripting after entering Play Mode
How to reproduce:
1. Open the user’s attached “debug_1016_2.zip” project
2. Open “New Script Graph.asset”
3. In the Script Graph window, press right-click and open any Nodes folder, then press a star to favorite any Nodes
4. Enter Play Mode
5. In the Script Graph window, press right-click open the “Favorites” folder
6. Observe the result
Expected result: Favorited Nodes from the 3rd step are in the Favorites folder
Actual result: Favorited Nodes from the 3rd step are not in the Favorites folder
Reproducible with: 1.8.0 (2021.3.0f1), 1.9.1 (2021.3.31f1, 2022.3.11f1, 2023.1.17f1, 2023.2.0b14, 2023.3.0a10)
Not reproducible with: 1.7.8 (2021.3.0f1)
Reproduced on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The PlayableDirector Component properties are not being updated when the "Bindings" section is expanded
- "Trying to read value of type Dimension while reading a value of type Enum" is thrown when the system language is set to Turkish
- Win32Exception error is thrown when Android dependencies are resolving due to the Ads Mediation package
- Symlinks are broken when a package which contains .xcframework + symlinks is added through Unity Package Manager.
- Crash on ApplyMaterialPass when opening a specific scene
spragucm
Mar 08, 2024 21:40
Seeing the exact same issue in 2022.3.20f1