Search Issue Tracker
Fixed
Fixed in 2022.3.8f1, 2023.1.9f1, 2023.2.0b4, 2023.3.0a1
Votes
2
Found in
2022.2.20f1
2023.1.0b17
2023.2.0a15
2023.2.0b1
2023.3.0a1
Issue ID
UUM-36151
Regression
Yes
The List field doesn't expand/collapse when clicking on it while holding the Option button
Reproduction steps:
1. Open the attached project “ListColRepro“
2. Open “Assets/Scenes/SampleScene.unity“ Scene
3. Open “GameObject“ in the Hierarchy window
4. In the Inspector window collapse the “Compatible Terrains“ List element of the “New Behaviour Script“ Script holding the “Option” button
Expected result: List and all sublists are collapsed
Actual result: List is not collapsed
Reproducible with: 2022.2.0a9, 2022.2.20f1, 2023.1.0b17, 2023.2.0a15
Not reproducible with: 2020.3.48f1, 2021.3.25f1, 2022.2.0a8
Reproducible on: Intel MacOS Ventura 13.3.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Unsupported texture format R16 for a swizzle" error and texture is not correctly rendered when using texture Swizzle and reimporting texture asset
- Tab order is incorrect after re-ordering
- [Ubuntu] Red squares instead of ticks in dropdown options
- Multiple simultaneous input with the touch screen sometimes leaves button in not default state
- Crash on ShowDelayedContextMenu(bool) when changing the Size options of a Visual Element in the UIToolkit Inspector
Resolution Note (fix version 2022.3.8f1):
Fixed UUM-36151 @karl:
Editor: Clicking a foldout with Alt held will now set all child foldouts to the same expanded state when they are bound to SerializedProperty.isExpanded.