Search Issue Tracker
Fixed
Fixed in 2022.3.10f1, 2023.1.7f1, 2023.2.0b2, 2023.3.0a1
Votes
2
Found in
2022.2.12f1
2023.1.0b9
2023.2.0a7
2023.3.0a1
2024.1.0a1
Issue ID
UUM-31366
Regression
Yes
AsyncOperation.allowSceneActivation is ignored when refocusing Editor
Reproduction steps:
1. Open the attached “Test Project” project
2. Enter the Play Mode
3. Click on a different window, outside the Editor
4. Click on the Editor
5. Observe the Hierarchy window
Expected result: “SampleScene 1”, “SampleScene 2” and “SampleScene 3” Scenes show “(is loading)”
Actual result: “SampleScene 1”, “SampleScene 2” and “SampleScene 3” Scenes fully load in
Reproducible with: 2022.2.0a9, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7
Not reproducible with: 2020.3.46f1, 2021.3.21f1, 2022.2.0a8
Reproducible on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
david-at-solarbots
Jul 31, 2023 20:00
Is this bug by any chance also affecting standalone player builds? I see a similar issue, but not Editor related.