Search Issue Tracker
Fixed
Fixed in 2022.3.10f1, 2023.1.7f1, 2023.2.0b2, 2023.3.0a1
Votes
2
Found in
2022.2.12f1
2023.1.0b9
2023.2.0a7
2023.3.0a1
Issue ID
UUM-31366
Regression
Yes
AsyncOperation.allowSceneActivation is ignored when refocusing Editor
Reproduction steps:
1. Open the attached “Test Project” project
2. Enter the Play Mode
3. Click on a different window, outside the Editor
4. Click on the Editor
5. Observe the Hierarchy window
Expected result: “SampleScene 1”, “SampleScene 2” and “SampleScene 3” Scenes show “(is loading)”
Actual result: “SampleScene 1”, “SampleScene 2” and “SampleScene 3” Scenes fully load in
Reproducible with: 2022.2.0a9, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7
Not reproducible with: 2020.3.46f1, 2021.3.21f1, 2022.2.0a8
Reproducible on: Windows 10
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Scale Snapping with Gizmos does not work in the Scene view when Snapping and Absolute Grid Snapping are toggled off
david-at-solarbots
Jul 31, 2023 20:00
Is this bug by any chance also affecting standalone player builds? I see a similar issue, but not Editor related.