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Fixed in 2023.2.0a22
Fixed in 2023.2.X, 2023.3.X
Votes
4
Found in
2023.1.0b5
2023.2.0a5
2023.3.0a3
Issue ID
UUM-30721
Regression
No
GameObject is rendered incorrectly when the “High Quality Line Rendering” is enabled
Reproduction steps:
1. Open the attached project "2023-beta-test"
2. Observe the Scene View
Expected result: The GameObject “Hair” is rendered properly as shown in Correct.jpg
Actual result: The GameObject “Hair” is rendered incorrectly as shown in Incorrect.jpg
Reproducible with: 2023.1.0b5, 2023.2.0a5
Could not test with: 2020.3.46f1, 2021.3.20f1, 2022.2.9f1 (Scene fails to render textures)
Testing environment: Windows 10 Enterprise 21H2
Notes:
- Select “Global Volume” GameObject in the Hierarchy and then untick “High Quality Line Rendering” in Inspector to see the correct rendering for comparison
- The example hair gets rendered twice in XR, different for each eye, with very low quality as soon as “High Quality Line Rendering” is enabled
Comments (2)
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Qleenie
Oct 25, 2023 15:53
Any update on this? Seems to be in work since a few months now
Qleenie
Jul 30, 2023 12:16
The given fix ist not really usable, as it falls back to multi view, and not using single instanced. This makes the feature way too slow in single instance mode. Please reconsider the solution.