Search Issue Tracker
Fixed in 2021.3.29f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.2.0a9
Votes
0
Found in
2020.3.45f1
2021.3.20f1
2022.2.9f1
2023.1.0b6
2023.2.0a6
Issue ID
UUM-28789
Regression
Yes
Quality Settings missing "CPU Usage" setting. Users unable to tune Realtime GI performance
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
Resolution Note (fix version 2023.1):
https://github.cds.internal.unity3d.com/unity/unity/pull/26344