Search Issue Tracker
Fixed in 2022.2.14f1
Fixed in 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a9
Votes
1
Found in
2022.2.5f1
2023.1.0b2
2023.2.0a1
Issue ID
UUM-25833
Regression
Yes
Element UI disappears and NullReferenceException is thrown when dragging off the last or first element from the list in the Inspector
How to reproduce:
1. Open the user’s attached “ListView Bug” project
2. Open the “SampleScene” Scene
3. Select the “Main Camera” GameObject in the Hierarchy
4. Drag the last element below the ListView in the Inspector
Expected result: No abnormal behaviour is observed
Actual result: Last element UI disappears and NullReferenceException is thrown when clicking on it
Reproducible with: 2022.2.3f1, 2022.2.5f1, 2023.1.0b2
Not reproducible with: 2020.3.44f1, 2021.3.18f1, 2022.2.2f1
Reproduced on: macOS 13.0 (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 2023.2):
Fixed in 2023.2.0a9
Resolution Note (fix version 2023.1):
Fixed in 2023.1.0b11