Search Issue Tracker
Fixed
Fixed in 2022.2.16f1, 2023.1.0b13, 2023.2.0a8
Votes
1
Found in
2020.3.44f1
2022.2.5f1
2023.1.0b2
2023.2.0a1
Issue ID
UUM-25446
Regression
Yes
[IL2CPP] Build argument doesn't get passed when exporting the project
Reproduction steps:
1. Open the attached “BugRepro” project
2. Click Build > Android
3. Open “BugRepro/Builds/Il2CppOutputProject/Il2CppOutputProject.vcxproj” with a text editor
4. Find '--compiler-flags="-D HAVE_TM_GMTOFF"' in line beginning with “<NMakeBuildCommandLine>”
Expected result: The argument is passed
Actual result: The argument isn’t passed
Reproducible with: 2020.3.44f1, 2022.2.0a18, 2022.2.5f1, 2023.1.0b2
Not reproducible with: 2021.3.18f1, 2022.2.0a9
Couldn’t test with: 2022.2.0a10 - 2022.2.0a17 (Couldn’t test because of “CommandInvokationFailure: Failed to update Android SDK package list” error when building)
Reproducible on: Windows 10 Pro 22H2, Android
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- StructuredBuffer is not writable to when using DirectX Graphics APIs
- Licensing Client fails to launch when opening Unity Hub (ClientAlreadyLaunched - UnsupportedProtocol)
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
Add comment