Search Issue Tracker
Fixed in 1.1.0-exp.1
Votes
0
Found in [Package]
1.0.0
Issue ID
PROFB-66
Regression
No
“IndexOutOfRangeException: Index was outside the bounds of the array.” error when selecting "No Name" ScriptableObjects in the Memory Profiler
How to reproduce:
1. Open the attached user project “Bug Report.zip“
2. Open the Memory Profiler (Window>Analysis>Memory Profiler)
3. Select the “Snapshot-638067436652085695“ Snapshot
4. Select the “Unity Objects“ tab
5. Expand the “ScriptableObject” list
6. Scroll down until the four “<No Name>“ ScriptableObjects are found
7. Select one of them
Expected result: No error appears
Actual result: “IndexOutOfRangeException: Index was outside the bounds of the array.” error appears in the Console
Reproducible with: 1.0.0 (2022.2.2f1, 2023.1.0a25)
Can’t test with: 1.0.0 (2020.3.43f1, 2021.3.16f1) (“Unity Objects“ tab not implemented)
Reproduced on: macOS 13.0.1 (Intel)
Note: The error also appears when selecting other ScriptableObjects after selecting the “<No Name>“ ScriptableObject
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
Resolution Note:
fix in PR