Search Issue Tracker
Fixed in 1.1.0-exp.1
Votes
0
Found in [Package]
1.0.0
Issue ID
PROFB-66
Regression
No
“IndexOutOfRangeException: Index was outside the bounds of the array.” error when selecting "No Name" ScriptableObjects in the Memory Profiler
How to reproduce:
1. Open the attached user project “Bug Report.zip“
2. Open the Memory Profiler (Window>Analysis>Memory Profiler)
3. Select the “Snapshot-638067436652085695“ Snapshot
4. Select the “Unity Objects“ tab
5. Expand the “ScriptableObject” list
6. Scroll down until the four “<No Name>“ ScriptableObjects are found
7. Select one of them
Expected result: No error appears
Actual result: “IndexOutOfRangeException: Index was outside the bounds of the array.” error appears in the Console
Reproducible with: 1.0.0 (2022.2.2f1, 2023.1.0a25)
Can’t test with: 1.0.0 (2020.3.43f1, 2021.3.16f1) (“Unity Objects“ tab not implemented)
Reproduced on: macOS 13.0.1 (Intel)
Note: The error also appears when selecting other ScriptableObjects after selecting the “<No Name>“ ScriptableObject
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode
- Crash on ShaderLab::Program::CreateFromSerializedProgram when opening a project with specific shaders
Resolution Note:
fix in PR