Search Issue Tracker
Fixed in 1.1.0-exp.1
Votes
0
Found in [Package]
0.7.1-preview.1
1.0.0-pre.3
Issue ID
PROFB-41
Regression
No
[Memory Profiler] Editor hangs on the "Importing Assets" window when opening a memory snapshot bigger than 4 GB
How to reproduce:
1. Open the attached “IN-13984” project
2. Open the “Window → Analysis → Memory Profiler” window in the menu
3. Select the “Scoped Registry Test” memory snapshot to load
Expected result: Memory snapshot loads within a minute
Actual result: Editor indefinitely hangs with “OverflowException” thrown in the Console log
Reproducible with: 0.7.1-preview.1 (2020.3.38f1, 2021.3.8f1, 2022.1.14f1), 1.0.0-pre.3 (2022.2.0b5, 2023.1.0a6)
Reproduced on: macOS 12.3 (Intel), Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error "transform.position assign attempt for 'x' is not valid" is logged when Moving Game Object to View while a Scene is multi selected
- [Desktop] Plastic move detection mixes up identical files
- SVG Icon has tessellation issues in "Antialiased Arc Encodings", ok with "Basic Triangulation"
- "You may not pass null objects" and "Maximized serialized file backup not found" errors are thrown when maximizing and minimizing docked Multiplayer Play Mode window after Multiplayer Play Mode package is uninstalled
- Light Explorer 2D Lights search bar does not display text when typed into
Resolution Note:
This has been fixed, as in the snapshots no longer crashes when opening. It does however take around 10 minutes to open, this is currently being investigated as a separate issues