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Fixed
Fixed in 1.9.0
Votes
1
Found in [Package]
1.9.0
Issue ID
ISXB-221
Regression
No
TapInteraction is triggered twice when using HoldInteraction
How to reproduce:
1. Open the user's attached "InputSystemDemo" project
2. Open the "Interactions Issue Scene" scene
3. Enter Play mode
4. Click once on the Game view
5. Click on the Game view and hold 1 second
6. Observe the Console
Expected result: One "Tap" and one "Long tap" are registered
Actual result: Three "Taps" and one "Long tap" are registered
Reproducible with: 1.3.0 (2019.4.40f1, 2020.3.36f1, 2021.3.4f1, 2022.1.5f1, 2022.2.0a17)
Reproducible on: Windows 10
Note: Long tap is registered normally as long as a single tap is never pressed
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Resolution Note (fix version 1.9.0):
Updated documentation to clarify behaviour. Documentation link: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.9/manual/Interactions.html#multiple-interactions-on-a-binding