Search Issue Tracker
Fixed
Votes
15
Found in [Package]
3.4
Issue ID
HUBX-846
Regression
Yes
Critical Error encountered when using Thai (Thailand) region format
Reproduction steps:
1. Close all Unity Hub processes in the Task Manager
2. In Control Panel > Region set the format to "Thai (Thailand)"
3. Open Unity Hub
Expected result: The Hub opens
Actual result: The Hub encounters a Critical Error
Reproducible with: 3.4.0-beta.1, 3.4.1, 3.6.1
Not reproducible with: 3.3.0
Reproducible on: Windows 10
Note: Couldn't reproduce the issue with English, Japanese, Turkish, or Lithuanian region formats
Workaround: Navigate to C:\users[yourusername]\AppData\Local\Unity\, remove Unity.Licensing.Client.log files that end with a suffix (e.g. Unity.Licensing.Client.log.1), kill any leftover Hub processes, and restart the Hub
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Resolution Note:
Fixed in 3.7.0-beta.1