Search Issue Tracker
Fixed
Fixed in 1.8.13, 2.0.0-pre.11
Votes
6
Found in [Package]
1.8.9
2.0.0-pre.5
Issue ID
BUR-2533
Regression
Yes
Burst compiler failing when building the Player
Reproduction steps:
1. Open the attached project “Tst”
2. Build the project
3. Inspect the Console window
Expected result: The Console window shows a message that a build was successful
Actual result: The Console window shows an error that the build failed with errors saying “Burst compiler (1.8.x) failed running”
Reproducible with: 1.8.0-pre.1 (2021.3.31f1), 1.8.9 (2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a7)
Not reproducible with: 1.7.4 (2021.3.31f1)
Reproducible on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested
Notes:
- With Burst 1.8.0-pre.2 and above an error appears when the project is opened “Failed to find entry-points: System.Exception: Error while hashing assembly {DLL path} ---> System.ArgumentException: An item with the same key has already been added.”
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project
- [Android] Volume level of the same audio file is different on Samsung Galaxy Tab A8 between 2023.3.0b3 and 2023.3.0b4
- ‘Expected end of value’ warning occurs when a property declaration includes five or more variable references
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
Add comment