Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.1.X, 2017.2.X, 2017.3.X, 2017.4.X, 2018.1.X
Votes
0
Found in
2017.2.0f3
Issue ID
967476
Regression
Yes
[Shaders] Particles/Alpha Blended material inverts colors of other blended objects
Steps to reproduce:
1. Start a new project
2. Add a quad to the scene
3. Create a particles/alpha blended material
4. Assign a texture, set the alpha value to 255
5. Assign the material to the quad and look at the sun through the game object
6. Notice that the sun is inverted
Expected result: Alpha Blended shader should not invert the colors of other blended objects if the alpha value is higher than ~127
Reproduced in: 2018.1.0a7, 2017.3.0f2, 2017.2.0p4, 2017.1.2p4, 5.6.4p4, 5.6.0a1
Not reproduced in: 5.5.5p2, 5.4.6f3
Regression since: 5.6.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text and background colors contrast makes item list difficult to read when selected in Search window
- "Readme.asset" is shown as an empty line when using the Search in the Table view
- Docking Windows to each other with the smaller docking preview sequentially reduces Undocked Window size
- ShaderVariantCollection.variantCount and ShaderVariantCollection.shaderCount returns 0 in Builds
- Circular dependency warning is thrown in the Console when assigning TSS Theme File in Style Sheets list in Inspector
Add comment