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Fixed in 2018.1.X
Fixed in 2017.2.X, 2017.3.X
Won't Fix in 2017.1.X
Votes
1
Found in
2017.1.1p2
Issue ID
956316
Regression
No
Unity crashes at PlayableOutputHandle_CUSTOM_INTERNAL_CALL_SetSourcePlayableInternal when entering the play mode
This crash happens when using AnimationMixerPlayable as the source for the AnimationPlayableOutput but AnimationMixerPlayable in not initialized.
To reproduce:
1. Open project attached by the user
2. Open scene "Scene"
3. Enter the play mode
Expected result: Unity shouldn't allow entering play mode as AnimationMixerPlayable is not initialized. It should throw exceptions.
Actual result: Unity crashes
Reproduced with: 2017.1.1p3, 2017.2.0f2, 2017.3.0b3
User's code uses C# 4.0 features so wasn't able to test on earlier versions
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