Search Issue Tracker
Fixed in 2017.2.0f3
Fixed in 2017.3.X
Votes
0
Found in
2017.3.0a7
Issue ID
952800
Regression
No
[PLM] Black texels appear on Baked and Directional Lightmaps when resolution is higher than 30
Steps for reproduction:
1) Download the project `Black texels` below
2) Open the scene `8c`
3) Ensure that lightmap resolution is higher than 30 in Lighting window
4) Generate the lighting
5) Observe the artifacts
Notes:
- A gif is attached below to demonstrate the problem
Comments (6)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
NextVertex
Mar 26, 2022 09:42
Still having this issue on 2020.3.4f1. It's very very borring ... Please let us know if this is going to be solved or if there are workarounds :/
kemalakay
Feb 12, 2018 11:32
It should be fixed in 2017.3.0p4 (https://unity3d.com/unity/qa/patch-releases) Let us know if the issue still persists for you. We'll try to prioritize the backport for 2017.2 as well
pojoih
Feb 09, 2018 14:44
Still getting this in 2017.3.1, please fix it!
xavier-heimgartner
Jan 27, 2018 14:39
I'm still getting black spots in 2017.3.0f3.
mark-007
Dec 13, 2017 18:54
It says "Found in 2017.3.0a7" but shows as "Fixed in 2017.2" but it doesn't appear to be fixed to me in 2017.2. Perhaps that should be 2017.3 ?
mark-007
Dec 13, 2017 17:43
Would love to know if there is any update to this one or if a fix is on the horizon... love the progressive lightmapper apart from this issue :-)