Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.2.X, 2017.3.X
Votes
0
Found in
2017.2.0b9
Issue ID
946550
Regression
Yes
Editor crashes when deleting a prefab which is used as a tree in Terrain inspector
Reproduction steps:
1. Open the attached project (treecrash.zip)
2. Open the scene and select Terrain in hierarchy
3. Go to "Place tree" tab in Terrain inspector
4. Lock Terrain inspector
5. Delete "Characters" folder from the project
6. Editor crashes
Reproduction gif: https://gyazo.com/864a6f50e064694a6bcdcc57b83653af
Introduced in 2017.2.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- Crash on RebuildTransformHierarchyOrMarkForDestruction when opening a scene
- The Editor hangs when opening a project that uses local packages and Version Control
- Area Light is culled when Camera Frustrum is outside the lights range
- The characters of the bottom option in the Scene View Debug Draw Mode dropdown menu are cut off
Add comment