Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.1.X
Duplicate in 5.6.X
Votes
0
Found in
2017.1.0f3
Issue ID
944221
Regression
Yes
Updating FBX Animation from 5.5 to 5.6, 2017 causes a lot of errors. Disappears on Play Mode
How to reproduce:
1. Download attached project files
2. Open "Broken anims" Scene
3. Enter Play Mode
Expected result: FBX animation should work
Actual result: FBX animation causes a lot of errors, disappears on Play Mode
Reproduced with: 5.6.1f1, 5.6.3p1, 2017.1.0p4, 2017.2.0b8, 2017.3.0a5
Not reproduced with: 5.5.4p3, 5.6.0a1
Regression since: 5.6.0b1 (from 5.6.0b8 errors starts)
Note: Sometimes it takes a while to load .fbx files (~20min). Not loaded on 5.6.0b10, 5.6.0b11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_log_write_logfile when more than one copy of bee_backend is running
- NativeList<T>.ParallelWriter.AddNoResize() causes memory corruption when used in a [BurstCompile] IJobParallelFor on Web builds
- Realtime reflection probe changes light strength when removing light sources using URP WebGL
- Objects near the screen edge are not culled when using GPU Occlusion Culling
- InvalidCastException is thrown when hovering over a Tilemap with a saved Random Brush pick containing empty cells
Add comment