Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0f1
Issue ID
926710
Regression
Yes
[macOS][Timeline] Build always crashes upon start on macOS
Steps to reproduce:
1. Open User's attached project (case_926701-UnityProject.zip)
2. Build for Standalone
3. Run Build
Result: Player crashes.
Reproduced with: 2017.1.0f2.
Not reproduced with: 2017.2.0b1, 5.6.1p2 (no Timeline feature in this version).
Note: Player works as expected on Windows, iOS, Android.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture
Add comment