Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0f3
Issue ID
898357
Regression
No
[Daydream | Editor] PlayerSettings.DaydreamIcon calls in editor script error
1) Download the attached project
2) Open the BuildEditor window by navigating to the top Toolbar then pressing Build > BuildEditor
3) Press the giant Build button
4) Observe the MissingMethodException. This is the bug.
Other notes:
- Double click on the error message to open up the script. Observe that line 21 is the culprit which contains "PlayerSettings.VRDaydream.daydreamIcon = null;"
- Original forum post:
https://forum.unity3d.com/threads/playersettings-vrdaydream.464441/#post-3019559
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_log_write_logfile when more than one copy of bee_backend is running
- NativeList<T>.ParallelWriter.AddNoResize() causes memory corruption when used in a [BurstCompile] IJobParallelFor on Web builds
- Realtime reflection probe changes light strength when removing light sources using URP WebGL
- Objects near the screen edge are not culled when using GPU Occlusion Culling
- InvalidCastException is thrown when hovering over a Tilemap with a saved Random Brush pick containing empty cells
Add comment