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Fixed in 5.5.3
Votes
0
Found in
5.5.2p1
Issue ID
888339
Regression
Yes
Crash in InitWGL when opening project with -force-opengl command
To reproduce:
1. Run Unity with -force-opengl commad
2. Create new or open attached project
3. Unity crashes
Reproducible: 5.5.0p4, 5.5.2p1, 5.6.0b11, 2017.1.0a2
Not reproducible 5.3.8f1, 5.4.3p3 (Both versions crashes with RtlLookupFunctionEntry returned NULL function. Aborting stack walk.<Missing stacktrace information>)
Reproduced on Windows 10
Stack Trace:
0x0000000141509094 (Unity) InitWGL
0x0000000141509B36 (Unity) CreateContextGL
0x0000000141509F6C (Unity) CreateMasterGraphicsContext
0x00000001417B9F02 (Unity) GfxDeviceGLES::Init
0x00000001417B223D (Unity) CreateGLESGfxDevice
0x000000014096A112 (Unity) CreateRealGfxDevice
0x00000001409DFBA8 (Unity) GfxDeviceWorker::Startup
0x00000001409F0D18 (Unity) CreateClientGfxDevice
0x000000014096BECF (Unity) InitializeGfxDevice
0x00000001411F01AB (Unity) InitializeEngineGraphics
0x0000000141495A3E (Unity) Application::InitializeProject
0x000000014155B737 (Unity) WinMain
0x00000001418768C4 (Unity) strnlen
0x00007FFED4FE8364 (KERNEL32) BaseThreadInitThunk
0x00007FFED59470D1 (ntdll) RtlUserThreadStart
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