Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.0b11
Issue ID
887882
Regression
No
[Video] Unable to play preview in object selection dialog if it's not transcoded
Reproduction Steps:
1. Import attached project.
2. Open "Test" scene.
3. In Hierarchy, select "Not Transcoded".
4. In Inspector, click the object selection button in the Video Clip parameter.
5. Select "Not Transcoded".
6. Click on the preview window to play the clip.
Expected result: Clip plays in the preview window.
Actual result: Console gives out error (GIF attached):
VideoManager::StartPreview() : Invalid VideoClip
VideoManager::PlayPreview() : Invalid Preview
Note #1: An additional "Transcoded" object is attached to show how the preview should work.
Reproducible with: 5.6.0b11, 2017.1.0a3
Note #2: Not reproducible with previous versions.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment