Search Issue Tracker
Fixed
Votes
0
Found in
5.5.0p1
Issue ID
862005
Regression
Yes
Player crashes when loading multiple scenes with occlusion culling
Steps to reproduce:
1. Open attached project
2. Build standalone
3. Run built player
Result: player crashes when loading multiple scenes with occlusion culling
Reproduced on Windows Standalone/OSX Standalone/WSA platforms
Not reproducible on WebGL, Editor
Reproducible with: 5.5.0b6, 5.5.0p2
Not reproducible with: 5.5.0b5, 5.6.0b2
Regression introduced in 5.5.0b6
(Attached Windows standalone/WSA crashes callstacks)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic
Add comment