Search Issue Tracker
Fixed
Votes
0
Found in
5.5.0f3
Issue ID
860417
Regression
Yes
Base class ContexMenu() function atribute don't work in Derived classes. Does not show up in inspector.
Reproduction Steps:
1. Open "BugRepro" project
2. Select "GameObject" in Hierarchy
3. In Inspector right click on "BaseClass" component
4. Notice that there is "Call function" option
5. Right Click on "DerrivedClass" component
6. Notice that there is no additional options
Note: "DerrivedClass" is derrived class of "BaseClass". "BaseClass" contains method "Function" with ContextMenu("Call function") atribute.
Expected behaviour: Derrived classes contains the same ContextMenu() created additional options.
Actual result: Derrived classes cannot call base class methods with ContextMenu() atribute from Inspector. It does not show up.
Reproduced on Unity 5.6.0a1, 5.6.0a6, 5.6.0b1
Did not reproduce on Unity 5.3.7p2, 5.4.3p3, 5.5.0p1
Regression introduced in 5.6.0a1
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No GUI Implemented" is displayed when using PhysicsMask with a CustomEditor
- "Report is from another project" popup warning is shown on domain reload when Project Auditor was previously ran in a different project
- Addressables Analyzer flags duplicate resource references from ScriptableObjects incorrectly when the corresponding field has been removed
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
bourriquet
Jan 18, 2019 00:29
The bug is still here in 2018.2.
bourriquet
May 27, 2017 08:32
Definitely was not present in 5.5.0f3.
I had it when upgrading from 5.5 to 5.6.