Search Issue Tracker
Duplicate
Votes
8
Found in
5.4.2f2
Issue ID
859281
Regression
No
[Google] Switching between VR and non-VR multiple times results in out of memory problems and rendering slowdown
This issue has no description.
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
Sir-Keyzinburga
Aug 04, 2017 13:54
I have the same problem, Though I can't vote on the issue.
Arien_Ljr
May 18, 2017 09:12
any news about this? it's been a while...