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Fixed in 13.0.0

Votes

0

Found in [Package]

13.0.0

Issue ID

1363763

Regression

No

The Tilemap in the Game view is over-scaled and blurred when using Pixel Perfect Camera and Post Processing is enabled

Package: Scriptable Render Pipeline Universal

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How to reproduce:
1. Open the attached project "Pixel Perfect Camera.zip"
2. Open the Game view window (Window>General>Game)

Expected results: The Tilemap in the Game view is not over-scaled and blurred
Actual results: The Tilemap in the Game view is over-scaled and blurred

Reproducible with: 12.0.0 (2021.2.0b13, 2022.1.0a10), 13.0.0 (2022.1.0a11)
Could not test with: 7.7.1 (2019.4.30f1), 10.6.0 (2020.3.19f1), 11.0.0 (2021.1.22f1) (unable to downgrade to a working project)

  1. Resolution Note (fix version 13.0.0):

    Fix for this issue is available on Unity 2022.1.0a16 and above

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